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How to wire directly to the PCB
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andyfierman 2 years ago
<span class="colour" style="color: rgb(0, 0, 0);">Suppose you want to put some pads on the PCB to solder wires into.</span> * <span class="colour" style="color: rgb(0, 0, 0);">Rule 1: If it is on, or forms an integral part of, the PCB then it must be in the schematic.</span> <span class="colour" style="color: rgb(0, 0, 0);">So put one or more symbols for these connections into the schematic, assign a suitable footprint to the symbol(s) then do Update PCB.</span><br> <br> <span class="colour" style="color: rgb(0, 0, 0);">Assume that you want to connect N wires:</span><br> <br> <span class="colour" style="color: rgb(0, 0, 0);">Here's how:</span> 1. <span class="colour" style="color: rgb(0, 0, 0);">Search the Library for a **Footprint** for a connector with N through-hole pins having a suitable hole diameter to accept the wires you wish to solder to the board; </span> 2. <span class="colour" style="color: rgb(0, 0, 0);">If you cannot find a Footprint for a suitable N pin connector then try searching the Library for a Footprint for a single through-hole (Multilayer) pad with a suitable hole diameter to accept the wire you wish to solder to the board;</span> 3. <span class="colour" style="color: rgb(0, 0, 0);">If you cannot find a suitable Footprint then you can search for a similar one, clone it and edit it to suit your needs;</span> 4. <span class="colour" style="color: rgb(0, 0, 0);">If you cannot find a suitable Footprint to modify then you can create your own to suit your needs;</span> 5. <span class="colour" style="color: rgb(0, 0, 0);">Note the name of whichever Footprint you find, modify or create; </span> 6. <span class="colour" style="color: rgb(0, 0, 0);">Depending on what Footprint you have found or created, find and place a **Symbol** for any N pin or a Symbol for any single pin connector into your **schematic**;</span> 7. <span class="colour" style="color: rgb(0, 0, 0);">Set the Symbol's **Convert to PCB** attribute to **Yes**;</span> 8. <span class="colour" style="color: rgb(0, 0, 0);">Set the Symbol's **Add into BOM** attribute to **No**;</span> 9. <span class="colour" style="color: rgb(0, 0, 0);">Click on the Footprint attribute of the Symbol and using the **Footprint Manager**, assign the Footprint name that you noted in (5) above to the Footprint attribute of the Symbol; </span> 10. <span class="colour" style="color: rgb(0, 0, 0);">You can ignore or delete any Supplier and Manufacturer information (because it's just a pad on the PCB); </span> 11. <span class="colour" style="color: rgb(0, 0, 0);">If you have used a Symbol for a single pin then copy it (N-1) times to make up a total of N instances in the schematic;</span> 12. <span class="colour" style="color: rgb(0, 0, 0);">Wire up the symbols as required in the schematic;</span> 13. <span class="colour" style="color: rgb(0, 0, 0);">Save the schematic; </span> 14. <span class="colour" style="color: rgb(0, 0, 0);">If this is the initial creation of the PCB, do **Convert to PCB...** in the Schematic Editor otherwise, do **Update PCB...** in the Schematic Editor or **Import Changes...** in the PCB Editor;</span> 15. <span class="colour" style="color: rgb(0, 0, 0);">Place the Footprints where you want them in the PCB.</span>
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